/*
 *	Copyright (C) 2003-2006 Gabest
 *	http://www.gabest.org
 *
 *  This Program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *
 *  This Program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with GNU Make; see the file COPYING.  If not, write to
 *  the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
 *  http://www.gnu.org/copyleft/gpl.html
 *
 */

#pragma once

#include <vector>
#include "..\SubPic\ISubPic.h"
#ifdef _VSMOD // patch m004. gradient colors
#include "STS.h"
#endif

#ifdef _VSMOD // patch m006. moveable vector clip
class MOD_MOVEVC
{
public:
    // movevc
    bool enable;
    CSize size;
    CPoint pos;

    //CSize canvas;	// canvas size
    CSize spd;		// output canvas size
    CPoint curpos;  // output origin point
    int hfull;		// full height
    byte* alphamask;

    MOD_MOVEVC();

    byte GetAlphaValue(int wx, int wy);
    void clear();
};
#endif

#define PT_MOVETONC 0xfe
#define PT_BSPLINETO 0xfc
#define PT_BSPLINEPATCHTO 0xfa

class RasterizerNfo
{
public:
    int w;
    int h;
    int spdw;
    int overlayp;
    int pitch;
    DWORD color;

    int xo;
    int yo;

#if defined (_VSMOD) && defined(_LUA)
    int x;
    int y;
#endif

    const DWORD* sw;
    byte* s;
    byte* src;
    DWORD* dst;

#ifdef _VSMOD
    int typ;
    MOD_GRADIENT mod_grad;
    MOD_MOVEVC mod_vc;
#else
    byte* am;
#endif

    RasterizerNfo();
};

#if defined (_VSMOD) && defined(_LUA)
class Rasterizer : public CMyLua
#else
class Rasterizer
#endif
{
    bool fFirstSet;
    CPoint firstp, lastp;

protected:
    BYTE* mpPathTypes;
    POINT* mpPathPoints;
    size_t mPathPoints;

private:
    int mWidth, mHeight;

    typedef std::pair<unsigned __int64, unsigned __int64> tSpan;
    typedef std::vector<tSpan> tSpanBuffer;

    tSpanBuffer mOutline;
    tSpanBuffer mWideOutline;
    int mWideBorder;

    struct Edge
    {
        int next;
        int posandflag;
    } *mpEdgeBuffer;
    size_t mEdgeHeapSize;
    size_t mEdgeNext;

    size_t* mpScanBuffer;

    typedef unsigned char byte;

protected:
    int mPathOffsetX, mPathOffsetY;
    int mOffsetX, mOffsetY;
    int mOverlayWidth, mOverlayHeight;
    byte *mpOverlayBuffer;

private:
    void _TrashPath();
    void _TrashOverlay();
    void _ReallocEdgeBuffer(int edges);
    void _EvaluateBezier(int ptbase, bool fBSpline);
    void _EvaluateLine(int pt1idx, int pt2idx);
    void _EvaluateLine(int x0, int y0, int x1, int y1);
    static void _OverlapRegion(tSpanBuffer& dst, tSpanBuffer& src, int dx, int dy);
public:
#if defined (_VSMOD) && defined(_LUA)
    int          m_entry; // id
    int          m_layer;
    SubPicDesc * m_video;
    CString LuaRendererHandler;
#endif

    Rasterizer();
    virtual ~Rasterizer();

    bool BeginPath(HDC hdc);
    bool EndPath(HDC hdc);
    bool PartialBeginPath(HDC hdc, bool bClearPath);
    bool PartialEndPath(HDC hdc, long dx, long dy);
    bool ScanConvert();
    bool CreateWidenedRegion(int borderX, int borderY);
    void DeleteOutlines();
    bool Rasterize(int xsub, int ysub, int fBlur, double fGaussianBlur);
    int getOverlayWidth();
#ifdef _VSMOD // patch m004. gradient colors
    CRect Draw(SubPicDesc& spd, CRect& clipRect, byte* pAlphaMask, int xsub, int ysub, const DWORD* switchpts, bool fBody, bool fBorder, int typ, MOD_GRADIENT& mod_grad, MOD_MOVEVC& mod_vc);
#else
    CRect Draw(SubPicDesc& spd, CRect& clipRect, byte* pAlphaMask, int xsub, int ysub, const DWORD* switchpts, bool fBody, bool fBorder);
#endif
    void FillSolidRect(SubPicDesc& spd, int x, int y, int nWidth, int nHeight, DWORD lColor);
};

